This book is for professional graphics and game developers who want to gain in-depth knowledge about how to write a modern and performant rendering engine in Vulkan. Familiarity with basic concepts of graphics programming (i.e. matrices, vectors, etc.) and fundamental knowledge of Vulkan are required.
]]>- New ebook additions
- Available now
- Most popular
- New kids additions
- New teen additions
- Try something different
- See all ebooks collections
- New audiobook additions
- New kids additions
- New teen additions
- Most popular
- Available now
- Try something different
- See all audiobooks collections
- MAGAZINES: CARS
- MAGAZINES: COOKING
- MAGAZINES: DESIGN
- MAGAZINES: FASHION
- MAGAZINES: GARDENING
- MAGAZINES: HEALTH & FITNESS
- MAGAZINES: MUSIC
- MAGAZINES: PHOTOGRAPHY
- MAGAZINES: SPORTS
- MAGAZINES: TECH
- News & Politics
- See all magazines collections